About me

As a programmer I like challenges, the trickier the problem, the more satisfying to solve! I enjoy many aspects of development, but particularly enjoy working on contained features like the pathfinding, or smaller systems such as building the navigation mesh, for our Spite games AI.

As a team member I am often commended for my ability to talk to other disciplines in a way that they can understand, to work constructively and collaboratively with others.



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